I think I should remember to think twice before posting an emotionally powered rant that’s close to my heart. Tends to stress me a bit in the aftermath… ^^;
But anyway, things are generally pretty good in the House of Flower lately. WWF product has picked up a hell of a lot since the split, which helps me mood considerably (don’t ask me why, it just does). I got UE04 and UE05 done in record time, and now it’s UE06 time.
My biggest concern with UE06 is the tug of war I’m having with my characters. After the mania ending UE05, it only makes sense that Mallory would want to know what the hell is going on, and would worry because he doesn’t know. But if I have him aggressively pursue the matter, the uberplot of the series, then the series will end early.
Technically, Sailor Nothing, Slayers Trilogy and even AMH were supposed to have more ‘filler episodes’ (NO negative connotation implied), but the uberplot was so demanding that it flowed from episode to episode without interruption. Which was okay, and it worked fine for them, but for UE I wanted to have some ‘typical episodes’ like an anime series would have. Best example: Cowboy Bebop DOES have the whole uberplot with Vicious here and there, but most episodes are What Wacky Antics Will The Current Job Lead To?
So, I have a few artificial constraints (not too bad, I hope; what do you think?) to allow Mallory and the gang to move on with their lives without really chasing after the uberplot:
1. Meiko being all practical and realizing that they don’t know enough, so they shouldn’t stress it — and knowing that they still have a job to do as Mirai Consulting. (This may be the weakest one; Meiko would likely worry about what’s going on, since she does care about Mal and at a nastier level cares about the risk he represents to her family.)
2. Mallory has to study for his REC Test this week, since the month is almost up. In UE06 he attempts to focus on that despite a few distracting Uber developments. (It’s roughly a month. Please don’t timeline the series. I’ve been playing kinda loose with it and I always feel bad when people point at me and laugh at my plotholes. Wah.)
3. Someone in UE06 will offer to help them investigate the matter on the side, while they get on with their lives. (Probably the best of the bunch; he can take his time looking into the matter and drop them little updates now and then.)
4. Multi has a very demanding job and can’t go on his ‘personal business’ errands too often. (Kind of like how Vicious appears and disappears, as his role in the mafia demands his attention. A good logical reason to prolong things.)
It’s important that we wait a bit until our next brush with Multi and the whole issue of Mal’s odd life, because I have four ‘character episodes’ coming up which are unrelated. If you look at the UE page, you’ll note they’re in funny colors; it shouldn’t be too hard to figure out which one each relates to.
For anybody who’s wondering… I have a specific ending planned, how everything turns out, but just the last 15% of it. The rest, what leads up to what happening where and why, I’m leaving totally open. That way I can make it fit wherever the story wants to go, and I can avoid what happened to Starboard.
…looking back, I still feel a bit guilty about Starboard crashing and burning. The fans loved it, I got so much great fanart… and then I stopped. I know it’s in my rights as the creator to decide what I want to work on (especially with no publisher to crack the whip) but if anybody was mad at me for the effort they put into following it and/or doing art being dumped, I could understand. *sigh*
Well, anyway. Back to working over UE06 in my head. I’ve found that other than RP, Writing, and RL Social Occasions, I have no life and nothing to do that interests me. Maybe that’s why I’ve been writing so much lately. It fills the hours productively.