Neverwinter Nights doesn’t like my router. I can host adventure modules, people can probably connect (gotta test with Jenny tomorrow night) but they never show up on the Gamespy public server browser. Thus, nobody knows they CAN connect and play my lovely adventure.
Which means I’m stuck with ordinary party play (inviting people over) or developing mods for single player. Well… maybe it’s for the best. It’s not as limiting if I don’t have to worry about folks cleaning out the dungeon of all lewt and monsters. It’ll mean going back to the drawing board on Pest Control, my curently 99% complete module, though.
Part of me is an egomaniac, however, and I want an audience for my work. There’s no point in spending hours making a game nobody will play. Hands up, please — who here would be willing/interested in downloading a single player / coop module off my website, since I can’t host a server myself? Or would be willing to team up for scheduled gaming sessions?
I’ve always wanted to be a game designer, but never had the right tools. Now I do but I can’t massively publicize. It’s a limitation; story of my life. But I work WITH limitations. I find creative end-runs around them. See also: Pong Kombat. Can’t do high powered graphics or intense gameplay? Make the concept so fun that it doesn’t matter…
I’ve got three more NWN concepts in mind, in addition to my ‘clean out a mine of all its goblins’ Pest Control episode: one in an Unseen University library type situation, a surreal wizard’s castle with lots of traps and things, and a farm completely overrun by satanic free-range chickens. Sound fun? Hope so.
Tomorrow’s a learning tree class, so I’ll have to wait until I get home to reply to anyone. Ugh. Learning Tree. I really hope this doesn’t tap my energy.
ObWWE: Raw was damn good tonight. How do they manage these occasional top to bottom all around terrific shows when less than 24 hours ago they were stinking up my living room?