I’ve been stuck on designing this puzzle in PR5 for three days now, I’ve gotten nothing done, I’ve been sitting around my apartment either sleeping or watching TV and that combined with other unpleasant RL factors equals one uncreative, stifled Twoflower. Since I can’t figure out what to do here, help me out, and maybe I can get out of the rut before it deepens.
Okay, so you’re in hell. Hell is a large block of offices where they research and design new torture methodologies. Latest project is a crystal that emits awful easy listening muzak. Problem is, since the network of crystals around the office are active, they’ve melted the brain of one guy who you need to talk to.
Goal: Convince the female demon who’s running focus group tests on damned souls that the muzak isn’t effective torture and should be shut down. Do this without skill rolls, taking into account the multiple choice conversation system and/or object-based puzzle potential, and without too extravagant of a solution.
Alternatively: Find an amusing, ironic, and non-obvious means of disabling the floating, muzak-emitting crystals beyond just finding a ‘Crystal Disabler’ lying around in a crate or something completely lame like that.
I don’t get why this one stupid little puzzle is driving me up a wall, but it is, and I hate being stuck. Makes it feel like my life is on pause, waiting for things to move again.
Update: Thanks to tdj, I now have my puzzle solution. Check out his journal, it’s very intellectual yet also a hoot ‘n holler ‘n kneeslapper.
I’ll try to do a more meaningful LJ update later in the day now that this case is concluded. n.n