Read a bit about the ‘Myst Online’ project — with a suitably pretentious subtitle, Uru: Ages Beyond Myst. You know, like Myst: The Surrealistic Adventure That Will Become Your World. Ack.
They dropped the ball, in a HUGE way. So Uru is based on D’ni, right? The home of the guys who wrote all these massive worlds via the craft of book-making? Why the hell didn’t you give your PLAYERS that ability?
Bear with me — it is technologically feasible. What you do is you make a world construction system, simplified but robust enough to allow for some indoor/outdoor environs based on tile layouts. Kind of like building a house in The Sims, or an area in NWN. Then the players host it on their OWN computers, and you can’t have others access your ‘books’ unless you’re online… like the houses in The Sims Online.
Then, players can whip up their own swank paradises to show off to others, maybe design some limited puzzles, etc. No killing, no levelling up, just CREATION and socializing. Maybe at best you’d include a way to ‘earn’ new placeable structures or terrain types. I really think there’s a market for this sort of game; if not, games like NWN, The Sims, Animal Crossing, etc. would go nowhere.
But no… they’re just going to make it a big puzzle-based exploration world you just happen to tackle with other people standing around you. You don’t modify things at all and you don’t own your own niche in this world. Laaaame. Forget it.
In case you’re wondering, yes, I’m so bored that I had time to whip up this rant. Pulled myself away from PSO and CvS2, and with no mod dev project to actively attack and no writing mojo at the moment… *shrug* Sitting around. Wasting valuable time. Which sucks.