I’ve been amazingly lazy on this. It’s the same problem that plagued the end days of Unreal Estate — when I finish a story, it feels FINISHED in my head, even if it’s still in “draft.” I have a lot of trouble getting back into the mindset to dig into a work and do an editorial pass, which is an involved process of re-reading and tweaking the text. But, it’s a thing that needs doing… and I’m intent on doing as much of it as I can before next week’s video game extravaganza hits (Mass Effect 3 and COH I22, notably).
And it’s a good thing I did, too. Because I made some serious bungles in sf02, and put in some changes to better reflect what came after. Here’s a rundown on what you need to know. Click the More link for a complete rundown (spoilery if you haven’t finished Stars Fall).