It’s Open Mike Night. Somebody go get Mike and a pair of pliers.
Welcome to the start of coa//004… a new story, a new character, new aspects of the city being revealed and the weirdness behind the scenes starting to peek out around the curtains.
I’ve had artwork for Cass up for some time, but it took me a long time to settle on exactly who she is and what’s up with her. I THINK I’ve finally got it and hope to weave an interesting story along the way. I’ve had this sitting in my “buffer” for some time now… too long, honestly. I am now officially out of buffer.
Reason for that is because my life has been very, very odd lately. First Guild Wars 2 launched, a huge game with lots to do and totally fun yay! And… then NCSoft unceremoniously executed City of Heroes. I’ve been playng CoH every single week for the last EIGHT AND A HALF YEARS with the same group of friends. It honestly feels like someone close to me got hit by a bus. We’re going to keep our group together in other games and such but it’s gonna be rough not having our home to go back to each week. Depressing as hell.
For that reason and a smorgasboard of other personal reasons, I’ve had Personal Issues again of the anxiety and insomnia and apnea flavors, and… yeah. Rough ride, all around. Glad I wrote so much in advance for you. I’m still planning to make next Monday’s update but I can’t promise it’ll be a big one.
So, read, contemplate, and leave feedback below. Thanks so much for your support.