FP 3.4 :: Cure
Draft Complete
Who are you? Who who, who who.
Stefan Gagne's Fiction Factory
25+ years of novels, games, and other creative fiascos.
FP 3.4 :: Cure
Draft Complete
Who are you? Who who, who who.
I’m working on the outline for Floating Point 3.5, and realized I need to retcon something. It helps events that came before and events yet to come make more sense.
Previously, in chapter 3.1, Kincaid states it takes about one month for a new server to arrive after it’s requested by a system agent. I’ve decided to increase that to five or six months. Kincaid also goes on to explain why they were sitting on so many empty servers — the long delay between request and the arrival means they want to bank a bunch of empty servers ahead of time, to keep supply in line with demand. Athena Online and the Chanarchy do similarly.
I’ll admit I’m playing things a bit loose with time, despite a ticking clock, in order to keep things flexible. But this change allows for the relationship between travel time and processor clock speed to make a bit more sense.
FP 3.4 :: Cure
Draft Continues
Donk Donk. o/~
FP 3.4 :: Cure
Draft Continues
Please queue in an orderly fashion for the paranoia festival.
FP 3.4 :: Cure
Draft Begins
Here’s to your health.
Welcome back, folks. We’re in the end stretch of this particular book, so let’s go out big. This MIGHT be a four-update chapter, not quite sure yet, still working it out. Are you ready?
Lots of things going on behind the scenes. And in front of the scenes. And generally around the scenes. Allow me to explain.
Floating Point 3.3 is finalized, taking your feedback and fixes into consideration. One notable new addition: a brief explanation of Twist and how it operates. I’ve decided it’s spread through physical contact, so I’ve edited any instance of Spark touching people to work around that.
I’m outlining Floating Point 3.4 now. You may have seen me writing some of it over on my Twitch.TV livestream channel. There’s not quite enough yet for me to start posting it, and I’m still making tunes and tweaks, but it’s coming along. Once I have the outline for Act II of the chapter in better shape we can get going on it. Your patience is appreciated.
In other hobby news, I’ve started streaming retro arcade and console games on that Twitch channel I just mentioned. I’m streaming every Monday and Wednesday night at 9pm Eastern, and I’d love for folks to tune in and enjoy. It’s sort of a retrogame variety show, where I mix up classics and play random games, while providing pithy commentary. I’m also continuing to update my YouTube channel with some seriously deep geek arcade tech how-tos, with open source code for all the tools I’m developing.
Also, I’m doing some research into Visual Novels as a possible future project, after Floating Point. So far I’ve got some stellar ideas for what I’d want to do with the medium. I also have some unfortunate examples of what I absolutely do NOT want to do with the medium. I’m a picky bastard and I’ll only go into this new idea if I can make something that feels like my own ideals. …although having no art or music resources is kind of a major problem and may torpedo it. Yeah, I could use Twine, but I kinda want to mix media. You know me; I’m all about mixing media. I mix all the onesdamned media, when I can.
But, that’s for the Distant Future Year 20xx. For now, there is Floating Point, and video games. I welcome you to share them both with me.
FP 3.3 :: Sell
Draft Continues
Well, maybe they’re the FRIENDLY kind of religious extremists.
FP 3.3 :: Sell
Draft Continues
I got through maybe an hour of that Nicholas Cage movie before quitting and changing my mind about this chapter’s plot.
So, Floating Point 3.3 has begun. That’s a thing. But wait! I have MORE things for you today! New things and improved things.
On the new front, the second book in the series, Revelation of Floating Point, is now on sale! You can buy it in physical and DRM-free Kindle ebook versions. What’s more, if you buy the physical copy, you get the ebook for free! Neat little trick there, Amazon. Props for value. This book includes chapters 2.1-2.6 from the website, plus the previously Patreon-only bonus chapter 2.7 which shows the origins of Netwerk through the eyes of its creators. Worldbuilding! It’s what’s for breakfast.
As for improved things, I’ve gone back and revamped 3.1 to include new icons. I’ll put ’em here for your enjoyment rather than make you plow through the text for them. These are icons for the Inquisition, the Nobodies, Lux, and Lumi respectively…
Pretty, ain’t they.
But wait, there’s more! I’ve finalized chapter 3.2, including two changes you may wanna read, both of which are based on user feedback. Some folks felt that our heroes didn’t really contribute much to the plot, so Madison clarifies how critical they were. Lastly, the emotional impact of Beta watching Lux’s interactions with the Nobodies didn’t really hit like I wanted, so I’ve expanded on her thoughts.
Okay, enough looking back. Let’s look forward. FP3.3 continues next week. My hustle has been strong after a few weeks of feeling stymied, and I gotta ride it out as long as I can. I can’t promise an end to roadblocks and delays, but for today, it’s strong. Let’s enjoy that, together.
The halfway point. Glass half full or half empty. Wednesday of the week. We’re at that point, folks.
Floating Point 3.3 has begun, and in fact I’m nearly done writing it, so releases should be smooth. Took some time to get to this point because I went down the wrong rabbit hole with my plot and had to back up quite a bit, but here we are.
What else is coming up? How about the Revelation of Floating Point book? As of this post I’ve completed formatting the print version (finally) and the eBook is formatted as well. Just gotta tune up the cover art and put it through the mighty gears of the Amazon.com. Once they sign off on it, you’ll be able to buy a copy. It consists of the six chapters on the website, plus a special bonus chapter previously exclusive only to Patreon backers. (No author’s notes this time, and apologies for that. It’s been a weird book.)
So here we go, folks. It’s all downhill from here. And the downhill is the best part of a roller coaster, isn’t it.