The Ultimate Codex of Twoflowerian Fiction

Cybernetic wetware. Artificial intelligences that walk. Black bioimplant science. Aliens and hyperspace drives. And lots of other words that were more or less made up because they don't actually exist right now. These are things of the future, and they can be funny, sad, absurd or wholly rational. They belong to a time and a place we can't be. But it's a future we'd like to see. We'd like to see it, and that's all -- because we'd rather not live there.
 The following works were composed over the span of roughly five years, so they range from a little childish to polished and publishing ready. I've included reviews to help guide you to the best stuff, but to fully understand the complex storylines that are woven throughout the series, you may want to have a cup of tea and a quiet read of the whole thing. Thanks, and enjoy!

Ratings Explained...

One of THE best in the series!
Pretty good, pretty good.
Not bad, average level. (Most will have this by default.)
Has a few faults.
A lot weaker than I wanted it to be.
(Keep in mind that all these ratings are done by the author, who is a fairly stern critic of this older work -- Your Mileage May Vary) 
NeoFWLS

These stories were redesigned to act as 'Stand Alones'... stories that you can read and enjoy without reading any other FWLS. They're based on some of the most popular stories and/or the most non-scifi stories the saga, edited and freshened up to match my writing skill in the here and now.

 

2.1 - Death Before Yielding The daily commute of the future may be more than you had bargained for. Very mean spirited fun. 2.2 - Where No One Has Really Felt Like Going Before Straight parody of "Star Trek"... right down to the amazing expendable red-shirt wearing security officers. 2.3 - Bad Trip A surreal, immaturely stupid but fun experience into drugs and time travel. 2.4 - New and Improved An absurdist take on the Madison Avenue advertising philosophy. 2.5 - The Bridge Light comedy about suicide. No, really. 2.6 - The Oracle Nothing stinks worse than journeying to see Bhudda and finding out he's out sick. 2.7 - Hell Dark, serious... but not without hope. An exploration into expectations of what purgatory's true intention is. 2.8 - The Run Heavy descriptive writing for the senses, with a mother of an unexpected ending. 2.9 - Misery Date Love, science fiction style! A light romance for a change, complete with scientific oddities. 2.10 - Help Getting control over your life -- and your body -- can be harder than it seems. A personal favorite and a reader favorite. 2.11 - Road Music A variation on "The Run" -- descriptive imagery for the ear, action for the eyes. 2.12 - Memoria One of the more philosophical stories; with plenty of science, but with a core of human relations and the meaning of life. Seriously.
The FWLS Short Stories

The main body of work, sixty six stories in all over a variety of topics, tones, genres and moods -- all taking place in the same universe, bound in defined technology and cultures. (FWLS is actually stemming out of two novels, which you can find below, but they aren't required to understand the series.)

 

1.1 - Live Slow, Die Hard Straight sci-fi action. Good narration, first person perspective past tense narrator dies for the first time. 1.2 - Burning Nonrecyclable Plastic My first foray into cyberpunk, Gibson style with a dash of comedy. 1.3 - Where No One Has Really Felt Like Going Before Straight "Star Trek" parody.. awkwardly inserted into the FWLS universe, but absurd and twisted fun. 1.4 - The Common Sense More serious street crime tale, from an alien's point of view. Fun with a crazy new language. 1.5 - Rebel Without a Spine Lighthearted sci-fi comedy, challenging expected behaviors of subcultures. 1.6 - Belief in the Dollar Traditional alien race mixer science fiction, with culture collision. 1.7 - 20th Century Park A blatant parody of "Jurassic Park," including that famous 'This is a UNIX system' scene. 1.8 - Todo's Guide to C'atel Basic scene setting piece for the city of C'atel, told through someone who doesn't quite get it. 1.9 - 293 Channels Proof that television is bad for you; holodecks doubly so. 1.10 - 37047734 : The Next Generation Sequel to a story I wrote in high school; nasty bureaucracy parody in an alien culture. 1.11 - Tales of the Rainy City, Act I More dangerous fun in cyberspace; introduces three of the main C'atel cast memebers. 1.12 - Tales of the Rainy City, Act II A bent twist on the #1 Fan Stalker thing. Also includes a really bad poem. 1.13 - Tales of the Rainy City, Act III Fun with the notion of art, plus my first attempts at romantic comedy. 1.14 - Making the Grade I'd always suspected the universe was a third string school project. Execution was a little off, but introduces important parts of the FWLS continuity. 1.15 - Excitement, Danger and Intrigue Cheesy spy movie parody, and light comedy. 1.16 - Interview in Motivated Rock Introduces 'Stomach Contents', the band to end all bands, in journalistic style. 1.17 - The Shell Game, Pt. I Second trilogy, this one with a continuing storyline; something new to do with A.I.s in a sci-fi world. 1.18 - The Shell Game, Pt. II Continues to expand the A.I. culture, which started in Haven Borne. 1.19 - Bad Trip More screwball parody; this time blending druggie flicks and time travel movies. 1.20 - Junk Drawer Very serious, brief narration of loss... derivative of Gibson, but solid. 1.21 - Death Before Yielding Extremely nasty and violent approach to the daily traffic commute. 1.22 - New and Improved Twistedly weird approach to advertising in the modern age. 1.23 - Spatulas of Fury Parody of "Street Fighter 2" and similar fighting games; comedy. 1.24 - The Bridge An attempt to make a simple, less technology based comedy. 1.25 - Reel to Real Editing The first story with Reality, Inc.; a major player in the FWLSverse. 1.26 - The Oracle Written specifically for a high school forensics (reader's acting) competition; simple and fun. 1.27 - The Universe, 2.0 Extension of "Making the Grade"; surreal explanation of creation myth. 1.28 - The Run Heavy descriptive writing for the senses, with a mother of an unexpected ending. 1.29 - The Christmas Episode WARNING : I intended to write the sickest, most violent piece of garbage conceivable. I actually came well under the mark, BUT... 1.30 - Ah, Drama First major foray into how I view drama/melodrama. Straight adventure. 1.31 - Gilligan's Matrix Somewhat strange attempt to put Gilligans Island into cyberpunk. Erk. 1.32 - Profit and Tradition Revisiting some characters and places from "Space Patrol" -- but loses readers who are unfamiliar. 1.33 - Research and Design Sci-fi action adventure! Could probably make a good Hollywood film with a large budget. Same attitude, too. 1.34 - Hell Dark, serious... but not without hope. An exploration into expectations of what purgatory's true intention is. 1.35 - The Spaminator What else? "Terminator" parody, very silly. 1.36 - Dangerous Toys Challenges the idea in cyberpunk that the coolest technology is the end-all, be-all of existence. 1.37 - Net.Gods Continues Dangerous Toys's engimatic ending; shows what strange doors virtual reality could open. 1.38 - Hard Sell Fun with technology; nuff said. 1.39 - Misery Date Love, science fiction style! A light romance for a change, complete with scientific oddities. 1.40 - Rain Nor Sleet Nor Snow What if disgruntled postal workers formed their own company? Mean spirited, but fun. 1.41 - Good Bad Guy ...and the darker side of that particular company's affect on the world. 1.42 - On the Writer's Block TRANSITION POINT... After a long hiatus, I returned to FWLS, advanced the timeline by ten years.. and started putting out much fresher, quality work. This was the transition story. 1.43 - Rock and Roll Will Never Die Celebrity suicide, evil medicene, corporate greedmongers... sick, but funny. 1.44 - The Big Time Jaded programmer seeks escape from repetitive life. Ending's a bit off. 1.45 - Help My personal favorite... readers loved it, too. Introduces Help, a frequently occuring character, and her unique problem in life. 1.46 - All the News That's Fit to Print An experiment into multimedia for a story... but I did it in Pascal for DOS. The text version just lacks. The binary's available here. 1.47 - Better Safe Than Sorry The stock cyberpunk gag of getting a dangerous implant out; but now, the characters from the earliest cyberpunk stories in FWLS have matured. 1.48 - Food for Thought A dark tale of biotechnology gone wrong.. with a predatorial stance. Mature compared to earlier works. 1.49 - Tales of the Sunny City, Act I Inverse of the earlier trilogy; the world's first "Suburban Cyberpunk" epic, where superstudents play pranks Mensa members would scratch their heads over. 1.50 - Tales of the Sunny City, Act II The 80's teenpic gets taken to the next level. Romance, technology and comedy. (This originally was going to be spun off into its own series; I may still do that in the future.) 1.51 - Tales of the Sunny City, Act III A bit more serious than the previous two, but completing out the series nicely. 1.52 - :) Conceptual work; I don't think I've ever met anybody who can talk in emoticons. 1.53 - God ASCII Serious tale of technology... visuals vs. text, flashy vs. retro. If I'm right, it'll put Microsoft out of business. 1.54 - The Joy of Silly More a concept than a story; the idea of 'Generik Silly' is presented, as well as Generika in general. 1.55 - Bloodlines, Act I Shell Game taken to the next level; a journey of self discovery and family heritage. 1.56 - Bloodlines, Act II The story continues... and shows where Help is now. 1.57 - Bloodlines, Act III Concluding in the heart of one of the most evil software empires known to man, and an escape from it. 1.58 - Road Music A variation on "The Run" -- descriptive imagery for the ear, action for the eyes. 1.59 - The God Maker Yet more mad scientists who wanna play god. Maybe there's a school that trains these guys. 1.60 - The Chain Rule Total sendup of the make.money.fast legacy of e-mail chain letters and online legends. 1.61 - Overnight Success Absurdly silly, "Simpsons"-esque sendup of the garage band phenomenon. 1.62 - Red and White Night Extremely dark tale of Generik Evil. You're warned. 1.63 - Beta Expanding out the mythos surrounding Help, this time from the other side of cyberspace. 1.64 - The Christmas Episode II (removed -- excessively sick) While I don't have a problem with that personally, I think I'd like to keep it off this archive... 1.65 - Memoria One of the more philosophical stories; with plenty of science, but with a core of human relations and the meaning of life. Seriously. 1.66 - Way Out The final story; I decided to make it as weird as possible so I could close the plot threads that were building and end FWLS in a strange way.
The Base Novels

This was actually the very first writing I had EVER! done, aside from a few short stories in elementary school. Space Patrol, the first novel, is a compilation of short stories that I had written for a writing class in high school, which first turned me onto writing. It's not my best work, as it's so early in my development cycle, but provides a great view of where it all began... the second novella is a single story, expanding Space Patrol's artificially intelligent character into his own saga.

 

Space Patrol The strange and surreal adventures of a team of misfit troubleshooters in the wide, wide galaxy. Direct science fiction, action, comedy... heavily influenced by popular culture, with fully explored characters. The base of a Future We'd Like to See. Haven Borne The beginning of the A.I. story saga -- from the birth of a new species, to its eventual fate, all in a short span of time and a secluded corner of the vast information infrastructure.
...eunitnoC back to the Writing Stuph